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== Why It's Crazy (in a Terrible Way) and Should Get Out Existence == # '''Unimaginably loud and terrible title screen music:''' There are no words to express how horrifyingly awful the music is. The tune is randomly generated and sounds like, no joke, a robot that is often thrashed with a baseball bat and making strange noises while having a seizure or a preschool child without knowledge of any music who plays the notes on an electronic piano randomly. #* The bus selection screen music is thankfully less painful to listen to, but similarly composed of random tones # The only actual gameplay is moving the bus forward or reverse with the D-Pad to rack up points, or in simple terms, how long can players hold the button? The maximum amount they can get is 65535 (which is 2<sup>16</sup> - 1), or they can just drive in reverse at the start to achieve this instantly due to the use of an unsigned integer, which underflows. They can also honk the horn. #* Sprinkling salt on the wound, points, or types of buses have no effect on the game, points are not saved and vehicles, apart from appearance, do not differ in absolutely nothing. #* The game has no goal to complete, and barely any gameplay, making it difficult to even classify the gameplay as actual gameplay similar to ''[[Desert Bus]]'', another bus-related simulator game. The only reason it's classified as a game in the first place is because it runs on a Sega Genesis and lacks a better category of this rather pointless software. # The graphics are grainy and don't even look anything like an actual video game, as it looks like each of the buses was drawn by some 4-year-old child but aren't modeled and are way too low-poly. The bus photographs are similarly of very poor quality, as they appear to be taken with a CCTV camera (see below). #* The in-game backgrounds are also the aforementioned very low-quality and somewhat real-life images of actual buses, proving that the developers of the game were lazy. #* The score is virtually unreadable owing to the color choice, the background nearly having the same colors, comparable to captcha entries with difficult letters very low-quality background voiceovers, and very old fashion-themed fonts. #**However, this could be unintentionally done on purpose as a challenge to read players' scores. #*In the same year, games such as ''[[Half-Life 2]]'', ''[[Doom 3]]'', ''[[The Sims 2]]'', ''[[Need for Speed: Underground]]'' and its sequel, ''FIFA 2005'', and ''[[Grand Theft Auto: San Andreas]]'' were released, all of which have much better graphics than this one. #Incredible lack of proper audio: #*Aside from the title screen and bus selection screen, there is no "actual" music anywhere in the game. #*Aside from the engine and horn sounds too, the game also lacks sound effects. #To be fair, it looks like the game was only made in about only '''''5 minutes.''''' # And for some strange reason, to top it all off, the game was launched in '''2004, long after''' the platform's true capabilities had been investigated and discovered, and more than seven years after Sega ceased support for the console. #*It could've been easily released on [[Personal Computer|Microsoft Windows]], which is a way better fit. #The newer version of the game technically didn't improve anything, the music and graphics mostly remained the same.
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