Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
SuperMega Media Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Nintendo 3DS
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Special pages
Page information
Get shortened URL
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Why It Makes Touching Even Better in 3D == #As the console's name suggests, the top screen of the system uses stereoscopic 3D effects without the need for 3D glasses or other accessories. The 3D effects can also be adjusted or turned off completely, effectively solving a major problem that [[Virtual Boy|Nintendo's previous attempt at a 3D console]] had suffered. #The StreetPass feature allows a 3DS to connect wirelessly to other 3DS devices in the near area for multiplayer gaming and collecting Miis. Some games also use the ability for other functions. An example of this is that the use of StreetPass in ''[[Bravely Default]]'' and ''[[Bravely Second: End Layer]]' collects new villagers to help rebuild Norende or the moon, and also fight Nemeses/bust Ba'al ships. #It also has augmented reality (AR) features the are used in the built-in 3DS game AR Games and several others as well. #The SpotPass feature allows the use of hotspots to collect StreetPass tags when not near an area. Sadly, it has been discontinued after the Nintendo Network shut down. #The 3DS has a pedometer (step counter) built into it. For every 100 steps taken, 1 Play Coin is obtained, which acts as a currency for many 3DS games. Players may obtain ten Play Coins per day, and a maximum of 300 can be held at a time. #The console has its own Virtual Console, which allowed users to buy older games digitally. #The introduction of the Circle Pad allows for better 3D movement than the DS, which only had a +Control Pad. #All models use the same charger, which is the same one used for the DSi and DSi XL. #All models are also completely backwards-compatible with DS Game Cards and DSiWare games and software. #*Early buyers could also purchase certain NES and GBA games in the 3DS Ambassador Program, which could be transferred to later revisions. #Offers YouTube streaming services. #*Sadly, the older models shut this service down, so it only works on New models nowadays. #A large number of good and/or decent first-party games were released, most of which are designed for the 3DS console rather than just being watered-down ports of home console games. These will be listed in their own section. #There are also a variety of good and/or decent third-party games, which will be listed below. #There were numerous models, including the 3DS XL, 2DS (which plays 3DS games without 3D in exchange for a lower cost than other models), New 3DS, New 3DS XL and New 2DS XL (which is just like the 2DS, but with a flip screen and New 3DS features). #The New 3DS models have extra features, such as a second analog stick nub, customizable face plates, a built-in NFC scanner and more powerful hardware than the original, which allowed for newer style games. #The 3DS also came in many variations, such as '''Hyrule Gold Edition''' and '''The Year of Luigi Edition''', which had a digital copy of ''[[Mario & Luigi: Dream Team]]'' pre-installed. #It uses standard or micro SD cards, depending on the system, meaning that their price is lower than the Vita's memory cards. #The 2DS and New 2DS XL lack 3D mode and are lower-priced, meaning that they are easier to produce and safer for children's eyes. Although the DS is criticized for lacking hinges, it is more durable as well. #Although not the best, it uses dual-camera technology, something that wasn't popularized until it was used in high-end smartphones in the late 2010's. Back then, however, dual cameras were only used by the 3DS, which ended up being a fad.
Summary:
Please note that all contributions to SuperMega Media Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
SuperMega Media Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)