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Rayman: Hoodlum's Revenge
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== Bad Qualities == # The bosses are mediocre and close to almost impossible to lose at them because not only they are defeated in only a minute or even shorter, but their paths are incredibly easy to learn and the bosses attacks are not that hard to dodge, in a similar vein to ''[[Kao the Kangaroo (2000)|Kao the Kangaroo]]'' on Dreamcast/PC. #* The final boss is also terrible despite being Reflux, the final boss of the previous game where he was very badass and you might think that he will be just as awesome as he was in ''Rayman 3'', wrong! Here he is just as bad as the other boss because of not only the music that doesn't fit a final boss, but also because his attacks are way too easy to dodge and you can defeat him in only a minute or less, which is extremely dissapointing and make you wonder if this boss was even finished. # While André is present in this game, we doesn't see him anywhere in the game and is not as funny as he was in ''Hoodlum Havoc'', nor as great as a character, despite still being decent and being a treat to Globox. # The game difficulty is completely unbalanced because sometime the levels are way too easy (for the most parts), but some of the levels are very frustrating and are very tedious to finish, in fact it is even worse than ''Rayman 3'' GBA port because here for the most parts, the game is way too easy. #* It is too easy because not only there's checkpoints everywhere (which is an improvement over ''Rayman 3'', but still there's too much of them), but also the continues are unlimited, not to mention that the enemies are barely a treat and can be defeated easily, at least for most of them. # Some of the puzzles are annoying and require way too much skills to discover how to get them right. # Despite the good number of levels, the game is still rather short, as it last only for 2 to 3 hours.
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