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Rayman 3: Hoodlum Havoc
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== Bad Qualities == # Globox, the Teensies, and Murfy are the only characters from ''Rayman 2'' that appear in person. #* Not helping the fact that Murfy isn't seen in the entirety of the game since he abandon early in the game and even say "See you in Rayman 4", which didn't aged well due to that game being cancelled, (unless if you thinking about the GBA version of Raving Rabbids..) # The animation in the in-game cutscenes is terrible, with the characters moving in a jagged, robotic way, and it also didn't aged well, even ''Rayman 2'' animation in game was slighly better, though the animated cutscenes are still decently animated. # The lip-syncing in the game is inconsistent in most cases in the English version, in most cases the lips stop moving but the characters keep talking, however this problem does not occur in the French, Spanish, German, and Italian version of the game as the lip-syncing is much better in those versions. # The game doesn't had any checkpoints in the levels, which is frustrating because if you get killed even at almost the end of a stage, then you will had to start over at the beginning, and if you had troubles to beat some levels, then you will take longer to beat the game. # In some cases, the game can be very difficult and confusing in some of it's levels, and while it isn't as hard as the first game, it can still be very intense in difficulty, in a similar vein to ''[[Garfield: Saving Arlene]]''. #* Sometime there's way too much enemies that can kill you and some of them are poorly placed, which doesn't help and can become tedious. #* Not to mention that the levels don't really had any checkpoints since when you die, you restart all over the beginning of the sub level where you did die, which can be very annoying and can be frustrating, it doesn't help that you had only one life, much like the previous game. # The Desert of Knaarens is an extremely disturbing level and is absolutely out of place for a ''Rayman'' game and feel more like that it come from a horror game, in which it make you wonder how the game even got rated E in the first place, though the remaster will fix this with a E+10/Pegi 7 instead, which fit it more. #* In other cases, the lines from the knaarens are very scary for a kid game since they say creepy things that will probably make childrens having nightmare, and it show by the fact that it scared an entire generation of young kids. #* The level itself is incredibly dark and edgy in a bad way to the point of being even darker than ''Rayman 2'', which was know for being a very dark game but even that game doesn't go as far as this level, and it doesn't help that the colors themself are very dark in this level (obviously). #* In addition, when the knaarens hit you, they make a very scary effect when you approach them, which obviously can scare a lot of young childrens, and it doesn't help that their designs will scare young kids and in some cases, adults as well. # Some of this game departure from the previous games can be a turn off for some fans, and is mostly one of the reason why for one period this game got a biased hatebase. #* The stronger focus on combat gameplay can be alienating to fans of the previous two games, because if they liked the adventures focus in Rayman 2 and that they wanted this format back, then they will probably be dissapointed. #* The fact that the game is more linear can be even more of a turn off, even if ''Rayman 2'' for the most parts was very linear. # For some reasons, the HD remaster revomed the theme song.
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