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Rayman Origins
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==Bad Qualities== # '''Plot hole:''' Why did the Magician turn evil? # The only playable characters are Rayman, Globox, and the Teensies. So when playing with 4 players at least two will have to share a character skin, which can make it easy to get confused which is yours. # While the 3DS version is a surprisingly good, spectacular and impressive version and the controls are solid, it has some flaws: #* While the graphics are fine and the environments are still pleasing to look at, the game's resolution suffers due to the game being crunched onto the 3DS' small screen. #* It has loud and unpleasant sound to listen to. Particularly, it sounds like a phone call or cell phone music from the 1990s with a 144p sound and may be irritating to listen to, especially if you are wearing headphones, similar to the terrible version of ''[[Resident Evil: Revelations 2]]'' on [[PlayStation Vita]]. #* Unlike other versions that have a loading screen to obtain a heart and move your character freely while loading, it is absent in this version due to the weak hardware. #** To make matters worse, if you wear one skin or another, it will load, which is '''unacceptable''' in a platform game. #* None of the Teensies are playable in the game, meaning Rayman and Globox are the only two types of characters that are playable. #* Low frame rate which, although playable, leaves a little to be desired. # Like the original, the game often twists from easy to hard. Many of the main levels are easy to beat, but the last Tricky Treasure and final levels are really hard. # Collecting enough Lums to get a medal at all levels is very difficult because some of the Lums require perfect jumps to reach them, especially at Moskito levels. '''Also, dying will also force you to retrieve the Lums.''' # Some fans and gamers might find the humor weak. #* Speaking of which, the parts where the player saves the Nymphs with porno like music playing are very inappropriate even for Rayman standards. #One aspect of controls is an issue: hitting multiple times in the air before landing will cause you to fall. This is normally fine, but this also affects you in wind, and during the second boss there are multiple waves of enemies you have to hit without being able to land, meaning the controls often kill you.
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