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Rayman Origins
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==Why It Rocks== # The graphics and art-style are absolutely beautiful, especially for 2011 standards. It's worth mentioning that thanks to Ubisoft's new engine, UbiArt Framework, and due to its art-style, character and enemies designs have looks like a cel-shaded animation, the color palette is really spectacular and appealing to see and it feels like you're playing an animated series, to the point that this game is often considered one of the best-looking games for consoles, especially on the [[Nintendo 3DS]], [[Wii]], and [[PlayStation 3]] versions. # Challenging and difficult yet very fun gameplay. Some of the levels, such as the Tooth Gem chases are designed to require high paced platforming skills, Also, this game has a lot of fun, which would make you want to invite your friends over to your house to see how you play this game and also if you are playing with a friend or brother, they can attack their teammates for comic relief without actually harming them. #* Also, there are unlimited lives and frequent checkpoints to ensure the game's high difficulty doesn't become frustrating. #* Up to four players can play the game in a drop-in-drop-out co-op mode. # Doors in the game have an eye ball that makes a hilarious groaning noise when you punch them. # Fantastic and unforgettable soundtrack and music composed by Christophe Héral and Billy Martin. It would make you want to try to get it stuck in your head or play the levels longer to listen to the music, or even go to YouTube and download the music on your computer, phone or tablet. # The controls are tight, fluid, and responsive and you can get used to it easily. Also, the swim controls are surprisingly good and keep you moving smoothly and without discomfort. Other examples include your vertical momentum stopping when you hit in the air (which can rarely be problematic) and when you run you will move faster than other platform games. # The level designs are elegantly excellent, beautiful and fantastic, and best of all, it seems that it was designed by some teenage Rayman fans with help who have a style to make the levels perfect. There are many details that you can see in the game, they are both here by the standards of this genre. Arguably, the best examples are Jibberish Jungle and Sea of Serendipity, which are so unimaginably beautifully-designed that it literally looks like it was designed in over a month. #* There are even Electoon levels that have an unimaginably adorable design that will give you too much cuteness to see them, since the Electoons seen in the levels are chubby, and they are terribly cute. # Lots of hidden goods and rooms with Electoon cages. # The Moskito riding levels are a fun homage to the first game. # The cinematics of the game are absolutely entertaining. For example, in the beginning of the game, Rayman, Globox and the Teensies are resting but are making noise and the residents of the Land of the Livid Dead are bothered by the noises. An old zombie lady is particularly angry about it but an old man supports it, causing the lady to get more upset and start throwing too many things at him. Then, when Rayman wakes up with the old man's skull in his hand, everyone screams and Rayman and his companions attack but fail and are caged up. They are so funny that they almost resemble a Cartoon Network or Disney XD cartoon, making you to see many of them. # Similar to [[Crash Bandicoot: Warped]], if you have finished a level, there will be a Time Trial Mode (where you can win an Electoon and record), and it is a surprisingly good addiction, even like the invasion modes in Rayman Legends. You can do speedruns and it's perfect for gamers if they want to set a world record. # The player is rewarded for collecting lots of lums with cages at the end of each level. # Good IA; the enemies from the original game return and the game introduces many enemies which are often just as goofy and colorful as the classic ones. # It has a decent replay value, despite being repetitive, especially for players who like to play this game. # Loading screens allow the player to control their character to keep them occupied while the game loads. And even then loading screens are short (except 3DS version). # Wacky and fun boss fights that test your reflexes and are very creative. # Many unlockable character skins, including Raymesis, Glombrox, and the Grand Minimus. # Obtaining all the Tooth Gems unlocks a hidden, very challenging level ending with a fight against an additional boss.
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